{"id":29940,"date":"2018-02-06T18:28:40","date_gmt":"2018-02-06T22:28:40","guid":{"rendered":"http:\/\/www.andysowards.com\/blog\/?p=29940"},"modified":"2018-02-06T18:28:56","modified_gmt":"2018-02-06T22:28:56","slug":"cgi-animation-process","status":"publish","type":"post","link":"https:\/\/www.andysowards.com\/blog\/2018\/cgi-animation-process\/","title":{"rendered":"CGI Animation Process"},"content":{"rendered":"<p>Interested to learn more about how CGI is used to produce realistic animations? We spoke with\u00a0Chris Brearley and\u00a0the team\u00a0from\u00a0<a target=\"_blank\" href=\"https:\/\/www.onebrightdot.com\/\">One Bright Dot\u00a0<\/a>about the ins and outs of the animation process.\u00a0<\/p>\n<p><a href=\"https:\/\/www.andysowards.com\/blog\/2014\/5-unique-careers-for-graphic-designers\/\" rel=\"noopener\" target=\"_blank\"><img decoding=\"async\" data-src=\"https:\/\/www.andysowards.com\/blog\/assets\/CGI-Animation-Process-3.png\" alt=\"CGI Animation Process 3\" width=\"500\" height=\"333\" class=\"alignnone size-full wp-image-29945 lazyload\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 500px; --smush-placeholder-aspect-ratio: 500\/333;\" \/><\/a><br \/>\n<em>5 Unique Careers for Graphic Designers<\/em><\/p>\n<p>One Bright Dot\u00a0has experience in working\u00a0on all sorts of projects, from ITV&#8217;s I&#8217;m A Celeb&#8217;s new sponsorship campaign with <a target=\"_blank\" href=\"https:\/\/www.tombola.co.uk\/\">tombola<\/a>, featuring lifelike creepy crawlies, to\u00a0the\u00a0Match Of The Day FA Cup title sequence.<\/p>\n<p><a href=\"https:\/\/www.andysowards.com\/blog\/2016\/how-set-designers-bring-creative-visions-to-life-on-stage-and-screen\/\" rel=\"noopener\" target=\"_blank\"><img decoding=\"async\" data-src=\"https:\/\/www.andysowards.com\/blog\/assets\/CGI-Animation-Process-1.jpg\" alt=\"CGI Animation Process 1\" width=\"710\" height=\"434\" class=\"alignnone size-full wp-image-29947 lazyload\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 710px; --smush-placeholder-aspect-ratio: 710\/434;\" \/><\/a><br \/>\n<em>How Set Designers Bring Creative Visions to Life on Stage and Screen<\/em><\/p>\n<p>3D animation is all about perspective and camera tricks. However, there\u2019s no denying that the steps leading up to the animation itself are usually seen as more important.<\/p>\n<p><a href=\"https:\/\/www.andysowards.com\/blog\/2014\/how-to-make-a-slideshow-with-3d-animation-effects-tips-examples\/\" rel=\"noopener\" target=\"_blank\"><img decoding=\"async\" data-src=\"https:\/\/www.andysowards.com\/blog\/assets\/CGI-Animation-Process-2.jpg\" alt=\"CGI Animation Process 2\" width=\"680\" height=\"402\" class=\"alignnone size-full wp-image-29946 lazyload\" data-srcset=\"https:\/\/www.andysowards.com\/blog\/assets\/CGI-Animation-Process-2.jpg 680w, https:\/\/www.andysowards.com\/blog\/assets\/CGI-Animation-Process-2-320x190.jpg 320w\" data-sizes=\"(max-width: 680px) 100vw, 680px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 680px; --smush-placeholder-aspect-ratio: 680\/402;\" \/><\/a><br \/>\n<em>How to Make A Slideshow with 3D Animation Effects \u2013 Tips &#038; Examples<\/em><\/p>\n<p>Creating a 3D model to actually animate can be hard, especially if you\u2019re bringing a 2D character to life in 3D. Once modelled, it must be textured \u2013 both of these steps can take a long, long time, depending on the level of detail involved and the complexity of the character\u2019s model. The more polygons, the longer it will take to get the character even close to how they are meant to look.<\/p>\n<p><a href=\"https:\/\/www.andysowards.com\/blog\/2013\/3d-printed-objects\/\" rel=\"noopener\" target=\"_blank\"><img decoding=\"async\" data-src=\"https:\/\/www.andysowards.com\/blog\/assets\/CGI-Animation-Process-7.jpg\" alt=\"CGI Animation Process 7\" width=\"640\" height=\"360\" class=\"alignnone size-full wp-image-29948 lazyload\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 640px; --smush-placeholder-aspect-ratio: 640\/360;\" \/><\/a><br \/>\n<em>Top 10 3D Printed Objects<\/em><\/p>\n<p>The model must, at some point, be rigged to a \u2018skeleton\u2019, which allows them to bend in the right places and dictates how their body should look in motion. This includes \u201cjiggle bones\u201d, areas of the skeleton where gravity-based movement can be automatically added &#8211; for example, a character\u2019s hair may need to be capable of independent motion and movement, otherwise it would be completely still. Cloth physics is also an option, since it allows clothing like gowns and capes to move and flow naturally with minimal effort on the animator\u2019s part, aside from correcting obvious errors.<\/p>\n<p><a href=\"http:\/\/infinigeek.com\/how-far-weve-come-then-and-now-of-gaming\/\" rel=\"noopener\" target=\"_blank\"><img decoding=\"async\" data-src=\"https:\/\/www.andysowards.com\/blog\/assets\/CGI-Animation-Process-5.jpg\" alt=\"CGI Animation Process 5\" width=\"680\" height=\"400\" class=\"alignnone size-full wp-image-29943 lazyload\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 680px; --smush-placeholder-aspect-ratio: 680\/400;\" \/><\/a><br \/>\n<em>How Far We\u2019ve Come: Then and Now of Gaming<\/em><\/p>\n<p>To ensure that lighting and shadows affect the model properly, reflection maps, bumpmaps and normal maps will need to be added. Reflection maps add extra data to the model that points out which areas of the texture sheets can reflect light or mirror the environment, which is typicalyused on metal surfaces or reflective accessories like glasses and earrings. <\/p>\n<p><a href=\"https:\/\/www.andysowards.com\/blog\/2015\/the-internet-of-things-gives-ecommerce-a-boost\/\" rel=\"noopener\" target=\"_blank\"><img decoding=\"async\" data-src=\"https:\/\/www.andysowards.com\/blog\/assets\/CGI-Animation-Process-4.png\" alt=\"CGI Animation Process 4\" width=\"700\" height=\"584\" class=\"alignnone size-full wp-image-29944 lazyload\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 700px; --smush-placeholder-aspect-ratio: 700\/584;\" \/><\/a><br \/>\n<em>The Internet of Things gives Ecommerce a Boost<\/em><\/p>\n<p>Bumpmaps and normal maps are a bit more complex, using athematical calculations to make a texture seem \u2018bumpy\u2019 or otherwise not smooth without adding extra polygons to the model, by reflecting the light in a way that creates fake shadows and dents. Normal maps also let modellers create a low-level-of-detail model (a graphically \u201ccheap\u201d model) for crowd shots and long-distance shots.<\/p>\n<p><a href=\"http:\/\/infinigeek.com\/at-home-with-star-wars\/\" rel=\"noopener\" target=\"_blank\"><img decoding=\"async\" data-src=\"https:\/\/www.andysowards.com\/blog\/assets\/CGI-Animation-Process-9.jpg\" alt=\"CGI Animation Process 9\" width=\"600\" height=\"427\" class=\"alignnone size-full wp-image-29951 lazyload\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 600px; --smush-placeholder-aspect-ratio: 600\/427;\" \/><\/a><br \/>\n<em>At Home With Star Wars<\/em><\/p>\n<p>Testing is one of the final steps involved in creating a model, and first requires it to be converted into a form that is usable in whichever animation software the studio has chosen (which may be easier when using more user-friendly tools). Then it needs to be put into the software and moved around, so all its joints can be checked and each part of its texture sheet can be altered if it\u2019s been applied incorrectly.<\/p>\n<p><a href=\"http:\/\/infinigeek.com\/virtual-reality-360-3d-benefits-for-small-businesses\/\" rel=\"noopener\" target=\"_blank\"><img decoding=\"async\" data-src=\"https:\/\/www.andysowards.com\/blog\/assets\/CGI-Animation-Process-10.jpg\" alt=\"CGI Animation Process 10\" width=\"540\" height=\"405\" class=\"alignnone size-full wp-image-29950 lazyload\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 540px; --smush-placeholder-aspect-ratio: 540\/405;\" \/><\/a><br \/>\n<em>Picture This: Virtual Reality 360 3D Benefits For Small Businesses<\/em><\/p>\n<p>Once the model works as intended, it needs to be used in an animation properly. There is no easy way to explain this, since every piece of software is unique and uses a different set of rules, tools and file types \u2013 however, it will always have to be rendered.<\/p>\n<p><a href=\"http:\/\/infinigeek.com\/animation-in-marketing-business\/\" rel=\"noopener\" target=\"_blank\"><img decoding=\"async\" data-src=\"https:\/\/www.andysowards.com\/blog\/assets\/CGI-Animation-Process-3.png\" alt=\"CGI Animation Process 3\" width=\"500\" height=\"333\" class=\"alignnone size-full wp-image-29945 lazyload\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 500px; --smush-placeholder-aspect-ratio: 500\/333;\" \/><\/a><br \/>\n<em>The Role of Animation In Marketing Your Business Online<\/em><\/p>\n<p>Rendering a scene can take a long time when using high-quality models, since it essentially converts every frame of the scene into a still image that\u2019s combined together into a video (although some software allows all frames to be exported as a series of pictures).<\/p>\n<p><a href=\"http:\/\/infinigeek.com\/ridley-scott-and-the-storytellers-technology\/\" rel=\"noopener\" target=\"_blank\"><img decoding=\"async\" data-src=\"https:\/\/www.andysowards.com\/blog\/assets\/CGI-Animation-Process-6.jpg\" alt=\"CGI Animation Process 6\" width=\"680\" height=\"382\" class=\"alignnone size-full wp-image-29942 lazyload\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 680px; --smush-placeholder-aspect-ratio: 680\/382;\" \/><\/a><br \/>\n<em>Ridley Scott and The Storyteller\u2019s Technology<\/em><\/p>\n<p>For a feature-length film, this process will need to be repeated several hundred times at the minimum, and varies depending on scene length and the complexity of the finished product.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Interested to learn more about how CGI is used to produce realistic animations? We spoke with\u00a0Chris Brearley and\u00a0the team\u00a0from\u00a0One Bright Dot\u00a0about the ins and outs of the animation process.\u00a0 5<\/p>\n","protected":false},"author":1,"featured_media":29942,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[3967,208,199],"tags":[2783,166,7928,5824,8596,4743,3142,169,4748,5897,3795,548,5721,4970,1487,8595,311,445,697,265,344,345],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v23.5 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>CGI Animation Process<\/title>\n<meta name=\"description\" content=\"Interested to learn more about how CGI is used to produce realistic animations? 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